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While CTurt has confirmed that the exploit is region free, he only tested on his PS2 DVD that has firmware 3.10E on. Note that is possible to run backups of original games (shown in the video below) after being individually patched with ESR.
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But if the user wishes to boot any other homebrew file directly from a disc like demonstrated in the video above, the provided modified VIDEO_TS folder must be sorted in conjunction with the desired software and then compiled using a software like genisoimage (Linux-only). ELF files copied to a USB drive (inserted into the one of the PS2 USB ports). ISO file containing uLaunchELF, that would run. ELF files off of a burned DVD disc, while completely bypassing the console’s security system in the process. VRO files together) parsing so that the PS2 could natively read and run. With FreeDVDBootas he calls it, CTurt basically reverse-engineered the initial IFO (a file type that contains the metadata that links the. Free Mcboot 1.Software Engineer CTurt has successfully exploited the PS2 DVD drive through its DVD-video playback functionality, making it possible for homebrew applications to run on burned discs without the need for any hardware modification(s) or even starting up the system with Free Mcboot. *Added support for the Chinese consoles (Magicgate region 09, folder letter C. *New FMCB configurator program which supports the HDD unit.
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*Supports non-Sony HDD units (Support for non-Sony HDD units within the HDD OSD/browser v2.00 update depends on the HDD OSD itself). Its OSD is not supported, meaning that there will be no hacked OSD for the PSX.
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Not only will it patch up the SCPH-10000 and SCPH-15000 kernels fully (Applies OSD argument-passing patch), it also includes its own HDD support modules and can act as a replacement for the Sony system driver update. *Full support for the SCPH-10000 and SCPH-15000. The part of FMCB which remains resident will be copied into its place during runtime, allowing the initialization part of it to have the entire PlayStation 2 for initialization and drawing something nice on the screen (Not done at the moment as it makes FMCB quite a fair bit larger). *The embedded EELOAD module has been cleaned up, and loads at 0x00082000 instead (Like rom0:EELOAD does). *The location of ESR will now be checked only when ESR is requested to be loaded.

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*Reloading the OSD from within the OSD triggers a full reload of FMCB, because I felt that it'll be cleaner. *The user's history file (the file which affects the towers within the 'Sony Computer Entertainment' startup screen) will now be updated whenever Playstation/Playstation 2 game/software discs are launched, as well as DVD video discs.

*The CD/DVD drive will now be stopped if a normal ELF is started (Under the assumption that most homebrew ELFs probably won't ever use the drive). This can be easily set using the included FMCB/FHDB configurator. hdd0:_sysconffs:/FMCB/FMCB_configurator.elf).


*(For the HDDOSD version of FMCB only) ELFs can be booted from any partition on the HDD. *Support for the Protokernel and all HDD OSDs have been added. *The memory map has been adjusted slightly, so everything now fits below Sony's idea of 'user memory' (below 0x00100000).
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*The console initialization code has been replaced with a Sony-like version. *DVD player selection code has been replaced with one similar to the one used by Sony. *Some IRX modules (init.irx and chkesr.irx) have been removed (superceded by code that runs from the EE, like their Sony originals). *Your play history will now be updated (The towers in the background of the 'Sony computer entertainment' screen should continue to grow taller and greater in numbers) *When you leave the CD/DVD tray ejected, FMCB/FHDB will not stall. *Chinese consoles are now supported (e.g. *The 'Early Japanese'/PCMCIA units (SCPH-10000, SCPH-15000 and SCPH-18000) are fully supported. Free Memory Card Boot (FMCB) is a homebrew software which is designed to setup your PlayStation 2 console and provide you with a means of launching homebrew software, without the need for any extra hardware, modifications to your console or dangerous tricks like the legendary swap trick.
